Wiki / Player Guide / Buildings / Monuments / Brick-core pyramid

Brick-core (Mudbrick) Pyramid

Brick-core pyramids use a brick body with a finishing limestone casing (help id 55). Not mastabas (brick-only) and not stepped pyramids (plain stone, no polish). Guilds: Bricklayers, Stonemasons, Carpenters, and Work Camps.

At a glance

Materials
Bricks · Limestone · Timber
Guilds
Bricklayers · Stonemasons · Carpenters · Work Camps
Finish
Limestone casing polish (foreman id 35) + congrats
Art pack
PACK_MUDBRICK_PYRAMID

Sizes

TypeFootprintWeightNotes
Small8×84Itjtawy · Menat · Sawu · Khmun
Medium12×128Itjtawy
Large16×1612≠ true large (20×20)
Complex20×20 + causeway12On-land body; temples later
Grand complex20×20 MVP44Full 24×24 deferred

Heaven chart totals (bricks / limestone): S 4800/192 · M 24k/432 · L 67.2k/768 · Complex 144.4k/1200. Per-phase delivery in Akhenaten still mirrors the true-pyramid schedule (soft fidelity).

Construction

  1. Clear / level (Work Camps).
  2. Brick courses + timber ramps (Bricklayers + Carpenters); limestone stocked for casing.
  3. Top-down limestone polish (Stonemasons) — no more bricks/limestone in the phase table.
  4. Finished monument; congrats mudbrick_pyramid_congratulations.

Missions

Developer reference

Source files

src/building/monument_pyramid.{h,cpp} · src/scripts/building/pyramid.js · src/window/window_pyramid_info.cpp

Enums 243–247 + parts 347–355. Tests: tests/120_mudbrick_small_place.js, 123_mudbrick_medium_place.js, 125_mudbrick_large_place.js, 127_mudbrick_complex_place.js.

Index: REMAKE_MISSING_MONUMENTS_PLAN.md §C5. Soft: per-phase amounts vs Heaven totals; annex / Grand 24×24; visual Q-pass.