Caesareum Cleo
The Caesareum is Alexandria’s seaside temple complex: a central marble temple, paved patio, surrounding portico, and two granite obelisks at the entrance. Build on clear land (15×15). Guilds: Work Camp (clear + haul), Stonemasons, and Carpenters (scaffolding). Not Artisans; materials are marble, timber, and late granite — not sandstone. The entrance obelisks are part of the finished monument art, not separate Obelisk buildings.
Quick facts
15×15Footprint
152Marble
8Granite
8Monument wt.
- Cost (Normal)
- 8 000 Db (VE 5k · Easy 6.5k · Hard 11k · VH 16k)
- Guilds
- Work Camp · Carpenters (scaffold) · Stonemasons
- Type id
BUILDING_CAESAREUM(=227)
Placement
- Entire footprint must be clear land (all green). No cliffs/rocks (unlike Pharos / Abu Simbel).
- Only one unfinished Caesareum at a time (
#one_caesareum_only). - Marble is not a place-gate; peasants haul it once ≥4 blocks sit in a single Storage Yard.
Construction
- Work Camp peasants clear/level the site, then haul white marble (import).
- Stonemasons build central temple → patio floor → portico columns/roofs.
- Carpenters raise timber scaffolding during temple and portico phases.
- Late phase: granite for the two entrance obelisks (quarry or import).
- Visual order (GIF 20 frames): clear → temple (+scaffold) → patio → portico → gardens/obelisks.
Missions
Consumer mission 51 (Alexandria₃ / Cleopatra’s Alexandria) — with mausoleum;
mission JS still pending. Sandbox: m_128_alexandria.js.
Developer reference
Source files
- src/building/monument_caesareum.{h,cpp}
- src/scripts/building/caesareum.js
- src/window/window_caesareum_info.cpp
- src/scripts/city/monuments.js —
MONUMENT_WEIGHTS[CAESAREUM]=8 - tests/119_caesareum_place.js
- Art dump: tools/caesareum_stages/ (WebP 20f)
- Help / history message ids: 490 / 482; foreman gr178:122–131
- Congrats message id: 526 (
caesareum_congratulations)