Waset — Civil War
- Mission
- 24 — choice B after Dunqul / Dakhla (FIP / Inyotef)
- Classical name
- Thebes (briefing key
message_mission_thebes) - Starting funds
- Normal 9 000 Db (pak) loan 4 000 debt 20%
- Deities
- Osiris · Ra · Bast
- Trade
- Thinis · Dunqul Oasis · Dakhla Oasis · Men-nefer (sea) · Khmun (sea) — sandstone import for Sun Temple
- Previous
- Dunqul / Dakhla
- Next
- Kebet (25) / Menat Khufu (26)
- Status
- Choice B Implemented
Objectives
- Population6 000
- Culture55
- Prosperity45
- Monuments20 (Sun Temple + Small Pyramid)
- Kingdom70
- Housing level10
- Burialweapons ×16 · pottery ×16 · luxury goods ×10
2.25·12+4.5 = 31.5 ≥ 20. Briefing popup title is Thebes; JS / wiki / choice use Waset.
Scripted events (summary)
Food hub requests (fish recurring); Henen-nesw oil/deben extortion with Egyptian raids on refuse; troop and copper asks; weapons; granite recurring; failed flood; favour Egyptian waves 66→40→40. Army and navy against loyalist cities.
Developer reference
Mission script
src/scripts/mission/m_024_waset.js · import in src/scripts/missions.js
Empire id 1. Map data/maps/m_024_waset.map. Rank 8.
Scenario enemy ENEMY_6_KUSHITE; invasions ENEMY_3_EGYPTIAN (JS chain proxy on oil refuse).
Oil refuse i=7 egypt×6 is pak subtype=3 (Is Naval) → via_sea at sea point [63,37]; i=21 egypt×4 is land (subtype=0, map entry).
SKIP: empty map_obj idx=6; orphan route 19. Kerma remapped to polyline route 23.
i=42 y3m1 NEW_TRADE → Kerma (pak city=Kharga + loc=23); Kerma starts display-only (trade:false), unlock opens luxury/linen.
Dump date 2026-07-26.
Game messages
| Key | Id |
|---|---|
message_mission_thebes | 424 |
message_history_waset | 224 |