Qadesh

The Battle of Qadesh · mission 42 · Cleopatra campaign 6

Scenario id
42
Campaign
Ramses II (6)
Start year
1277 BC (pak)
Player rank
10 (pak; briefing = Pharaoh Ramses II)
Enemy (pak)
ENEMY_2_CANAANITE (briefing says Hittites)
Funds (Normal)
treasury 18 000 loan 1 500 debt interest 8%
Gods
Osiris (1), Ra (2)
Previous
41 Sumur
Next
43 Abu Simbel (next_mission: 43)
Status
Implemented
Full redefine (2026-07-31): hide_pak_* empire + JS event graph (dump tmp/mission42_pak.txt). Invasions i=1→19→22 → JS canaanite raids. SKIP already_fired gifts i=8/i=9. Shared refuse KR via request_cleared.
CO2: carry_troops: ["infantry","chariot"] — notice at start; place matching forts immediately to receive Sumur veterans (entry → fort). Building anything else drops pending carry. Briefing «delay deployment» is flavor only.
Map: preplaced chariot fort camps (≠ carry veterans).

Objectives (pak)

Briefing (summary)

As Pharaoh Ramses II at the fortress town of Qadesh: Hittites under Mutwatalli threaten the land of Amurra. Preplaced charioteer camps. Sumur veterans rejoin when you build infantry/chariot forts (briefing «delay» is narrative — place forts promptly or lose the carry). After victory, revive gems and jewelry trade.

Developer Reference

Files & dump

map_file: data/maps/m_042_qadesh.map. Script: src/scripts/mission/m_042_qadesh.js. Dump: tmp/mission42_pak.txt (2026-07-31). Empire id 23, map_background pack empire id 21. SKIP empty map_obj idx=3. Trade (JS): Sumur · Jericho · Timna · Migdol · Men-nefer; display Tyre / Waset (pharaoh→NEW_TRADE via i=5) / oases / Enkomi. Land routes 1–6; ornament img=13863. Events: luxury×2, troops×27, beer, gems, pomegranates; canaanite×50→×30→×35; land trade y6; SKIP i=8/i=9.