Men-nefer — A Capital is Founded
- Mission
- 4 of 38 — first Early Dynastic city
- Era
- Early Dynastic · Dynasty 1 · Pharaoh Hor-Aha
- Classical name
- Memphis
- Starting funds
-
Very Easy 7 500 Db Easy 5 000 Db Normal 3 750 Db Hard 2 500 Db Very Hard 2 000 Db
- Deities
- Osiris · Ptah · Bast
- Trade
- Perwadjyt (300 Db) · Nekhen (550 Db) land; unlock after papyrus tutorial. Nubt / Thinis display-only
- Previous mission
- Nekhen — The First Pharaoh
- Next mission
- Timna — An Expedition to Sinai
- Status
- Implemented Tutorial
Briefing
History panel message_history_men_nefer; start popup message_trade_on_the_water:
After a lengthy struggle, King Hor-Aha has managed to unite the twin kingdoms of Upper and Lower Egypt, and proclaimed himself Pharaoh over all Egypt! As a sign of his absolute sovereignty, and the establishment of this, the first dynasty of Egypt, Hor-Aha has ordered the founding of an imposing capital at Men-nefer, from which he may govern this fledgling nation. Because of your family's many generations of faithful service to this land, Pharaoh has chosen you to be the architect of this splendid city. Because the capital is the very symbol of our Kingdom, its citizens must enjoy a quality of life heretofore unknown in this land. To this end you will eventually need to trade with other cities in the realm, and to provide a higher standard of education for at least some of your citizens. You must also build a sacred mastaba tomb for the city's nobles.
Men-nefer (Memphis) introduces education (papyrus / scribal school), land trade with a dock unlock, and the first mastaba monument — while still gating features through tutorial milestones.
Objectives
- Population1 500
- Culture15
- Prosperity20
- Monuments9
- Kingdom40
- Housing level10
Goals match mission1.pak scenario 4. Victory also waits on the three tutorial flags below plus a short cooldown.
Tutorial unlocks
Empire map starts disabled. Core civic / farm / pottery / beer / entertainment / Osiris–Ptah–Bast temples are available from the start.
message_tutorial_education.
message_tutorial_trade_with_other_cities.
message_tutorial_monuments. Import bricks from Perwadjyt after opening the route.
Pharaoh requests
Timed requests from pak scenario 4 (chains match dump):
Strategy
Grow housing to Spacious Apartment for education, make papyrus to open trade, import bricks for the mastaba, then meet ratings while answering Pharaoh.
Phase 1 — Capital basics
Chickpea and barley farms, pottery, beer, Booth/Bandstand, and temples to Osiris, Ptah, and Bast. Push at least one house to Spacious Apartment.
Phase 2 — Education and papyrus
Reed Gatherers → Papyrus Workshop → Storage Yard (≥ 100). Place a Scribal School for culture. Dock unlocks with trade.
Phase 3 — Trade and mastaba
Open Perwadjyt (300 Db) for bricks (and figs/clay/pottery/reeds). Nekhen (550 Db) sells clay/pottery/beer and buys papyrus. Completing the year-6 beer request gifts 20 bricks toward the mastaba unlock. Stock 100 bricks, then Bricklayers Guild + Small Mastaba for monument 9.
Available buildings
| Building | Available |
|---|---|
| Civic, farms, pottery/beer, entertainment, Osiris/Ptah/Bast, mud walls / gatehouses / towers | Mission start |
| Reed Gatherer · Papyrus Workshop · Scribal School | ≥ 1 Spacious Apartment |
| Dock | ≥ 100 papyrus stored |
| Bricklayers Guild · Small Mastaba | ≥ 100 bricks stored |
Developer reference
Paths relative to repository root. Full empire redefine like Timna/Behdet.
Mission script — src/scripts/mission/m_004_mennefer.js
Imported by src/scripts/missions.js. hide_pak_cities / hide_pak_routes / hide_pak_objects, map_background empire id 1.
win_criteria {
population 1500 · culture 15 · prosperity 20
monuments 9 · kingdom 40 · housing_level 10
}
// Trade: Perwadjyt r1 land 300 · Nekhen r4 land 550
// Display: Nubt, Thinis · empire starts off until papyrus milestone
vars {
spacious_apartment_needed : 1
papyrus_stored : 100
bricks_stored_needed : 100
}
Event handlers
-
event_mission_start
~225
message_trade_on_the_water; empire id 1; map off until papyrus; restore unlocks from vars. mission4_on_start - event_advance_day ~261 Spacious Apartment → education buildings + popup. mission4_handle_spacious_apartment
- event_warehouse_filled ~295 / ~316 100 papyrus → trade/dock; 100 bricks → mastaba guild. mission4_handle_papyrus / bricks
- event_advance_month requests Beer (+5→gift bricks 20); papyrus (demand± then KR); barley/pottery (+9/−6). mission4_pharaoh_request_*
- event_update_victory_state ~285 Gates on apartment + papyrus + bricks flags and delay. mission4_handle_victory_state
Game messages
| Key | Line | When |
|---|---|---|
message_history_men_nefer | 2493 | History — “A Capital is Founded” |
message_trade_on_the_water | 3128 | start_message — water trade / fishing / shipwright |
message_tutorial_education | 3212 | After Spacious Apartment |
message_tutorial_trade_with_other_cities | 3276 | After 100 papyrus |
message_tutorial_monuments | 3352 | After 100 bricks |
Save / map
bin_x64/Missions/mission_04.sav · Voice 204_mission.mp3 / 204_victory.mp3.