Wiki / Player Guide / Missions / Behdet

Behdet — The Royal Navy

Mission
6 of 38 — Choice A (vs Abedju)
Era
Early Dynastic · Dynasty 2 · Pharaoh Khasekhemwy
Classical name
Apollinopolis / Edfu
Starting funds
Very Easy 7 500 Db Easy 5 000 Db Normal 3 750 Db Hard 2 500 Db Very Hard 2 000 Db
Deities
Osiris · Ra
Trade
Byblos · Men-nefer · Perwadjyt (sea) · Nekhen · Timna (land); all start closed
Previous mission
Timna — An Expedition to Sinai
Next mission
Player's choice: Selima (8) or Abu (9)
Status
Choice A Implemented

Briefing

On load the script shows message_soldiers_and_forts. Campaign history is message_history_behdet:

Egypt's military troops are now unmatched in the known world, but the new Pharaoh, Khasekhemwy of the second dynasty, now also demands a powerful navy based at Behdet. Nothing less than a fleet of warships will suffice to allow us dominion over the high seas, but timber is scarce, as our climate supports only a few sparse areas of forest. Cedar may be imported at great cost from Byblos, in the land of Lebanon to the northeast. Fortunately, exports of our native papyrus will provide a means of offsetting this expense.

Behdet (Edfu) is Upper Egypt’s navy mission: docks, warship wharves, shipwrights, and cedar from Byblos. Kushite raids pressure the land army while mastabas cover the monument rating.

Objectives

Goals match mission1.pak scenario 6. Small and medium mastabas plus bricklayers guild support the monument target.

Scripted events

Verified against pak scenario 6. Enemy is Kushite (ENEMY_6_KUSHITE). Favour-KR Pharaoh army size 45 via shared helper.

Year 1 Papyrus demand increase (amount 6; message until demand engine is real).
Year 1 · month 7 Pharaoh requests 14 pottery (9 months). KR +6 / −6 / late −4.
Year 2 Pharaoh requests 11 beer (12 months). Success → gift 28 bricks (not KR). Refuse/late −3.
Year 3 · month 3 Pharaoh requests 13 fish (12 months). +7 / −10 / late −3.
Year 5 · month 1 Kushite raid, size 5.
Year 8 · month 6 Clay-pit flood — one working clay pit turns to rubble.
Year 10 · month 0+ Failed flood recurring yearly — next inundation quality forced to 0 (nilometer).
Year 15 Kushite raid, size 16. Clearing the raid → KR +8.
Year 17 Pharaoh requests 21 beer (16 months). +12 / −7 / late −3.
Year 19 · month 4 Kushite raid, size 4.
Favour KR Pharaoh punishment army size 45.

Strategy

Open sea trade for timber (Byblos) and papyrus export partners; build a dock early. Keep forts and a weaponsmith ahead of year-5 Kushites. Stock beer for Pharaoh’s year-2 request to unlock the bricks gift for mastabas.

Phase 1 — City and docks

Food from chickpea / barley farms and fishing wharves. Place Shipwright, Dock, and Warship Wharves on navigable Nile water. Import copper if needed for spears.

Phase 2 — Trade and navy

Open Byblos (1 000 Db) for cedar; Men-nefer / Perwadjyt for sea goods; Nekhen (cheap land, 300 Db) and Timna for extras. Export papyrus and reeds to fund timber.

Phase 3 — Defense and monuments

Recruiter + infantry/archer forts before the first Kushite wave. Use gifted or produced bricks with Bricklayers Guild for small/medium mastabas toward monument 11.

Available buildings

Military, navy, mastabas, Osiris/Ra temples, pottery/beer/papyrus/bricks industry, and standard civic buildings are available from the start (see buildings[] in the script).

Developer reference

Paths relative to repository root.

Mission script — src/scripts/mission/m_006_behdet.js

Imported by src/scripts/missions.js. Full empire redefine: hide_pak_cities / hide_pak_routes / hide_pak_objects, map_background empire id 1, cities with pos/idx, sea+land empire_routes, region texts, mastaba ornament.

win_criteria {
  population 2500 · culture 15 · prosperity 20
  monuments 11 · kingdom 45 · housing_level 10
}
// Trade: Perwadjyt r1 sea 1000 · Nekhen r2 land 300 · Men-nefer r3 sea 750
//         Timna r4 land 750 · Byblos r5 sea 1000
// Display: Abedju, Nubt, Thinis, Selima Oasis
Event handlers
  • event_mission_start ~on_start Kushite sprites; soldiers/forts message; empire.set_id(1) / set_expanded(false); advisors. mission6_on_start
  • event_advance_month requests Papyrus demand↑ y1; pottery / beer (+bricks gift) / fish / late beer; clay-pit flood y8; failed flood recurring y10m0+. mission6_pharaoh_request_* / papyrus_demand / floods
  • event_advance_month invasions Kushite 5 / 16 (clear → KR +8) / 4; favour army 45. mission6_kushite_* / favour
Game messages
KeyIDWhen
message_history_behdet206History — “The Royal Navy” / Khasekhemwy
message_soldiers_and_forts245start_message — forts, recruiter, weapons
Save / map

bin_x64/Missions/mission_06.sav · Voice 206_mission.mp3 / 206_victory.mp3.