Djedu — The Temple of the Sun
- Mission
- 20 — choice B after Rostja (Userkaf)
- Classical name
- Abusir (briefing popup uses Abusir)
- Starting funds
- Normal 7 500 Db (pak) loan 2 500 debt 20%
- Deities
- Osiris · Ra · Bast
- Trade
- On (sea) · Dunqul Oasis (land) — sandstone import; timber export
- Previous
- Rostja
- Next
- Dunqul (21) / Dakhla (22)
- Status
- Choice B Implemented
Objectives
- Population4 500
- Culture45
- Prosperity40
- Monuments13 (Sun Temple, weight 4)
- Kingdom50
- Housing level10
Monument goal matches pak (13). Sun Temple weight 4 →
2.25·4+4.5 = 13.5. Request chain depth simplified vs pak
(calendar roots + shared KR wired; some nested gift/demand tails deferred).
Scripted events (summary)
Oil / gamemeat / fish / timber / linen requests; favour Pharaoh 25→25→25→45; wage increase recurring; contaminated water; NEW_TRADE unlocks on success paths.
Developer reference
Mission script
src/scripts/mission/m_020_djedu.js · import in src/scripts/missions.js
Empire id 19. Map data/maps/m_020_djedu.map. Rank 7. Start message message_mission_abusir.
SKIP: empty map_obj idx=12; orphan route 25. Men-nefer route 19 = 2-pt stub.
Game messages
| Key | Id |
|---|---|
message_mission_abusir | 420 |
message_history_djedu | 220 |