Rowarty — The Sea People
- Mission
- 36 — Family History finale after Byblos (34)
- Classical name
- Rowarty / Avaris (briefing key
message_mission_avarist) - Starting funds
- Normal 10 000 Db (pak) loan 5 000 debt 20%
- Deities
- Seth (patron ×2) · Osiris · Ptah
- Trade
- Abu · Byblos · Itjtawy (pak sells/buys). Kerma / Mycenae / Qadesh: route+cost, empty goods (pak
trade=0). Display / CITY_STATUS: Bahariya · Dakhla · Farafra · Gaza · Heh · Iken · Men-nefer · Tyre - Previous
- Byblos (34) —
next_mission - Sibling finale
- Hetepsensusret (37) — Baki branch (mutual exclusive)
- Next
- Campaign end (
next_mission: -1— not Cleopatra 38) - Status
- Implemented
Showpiece: Delta finale — navy + army vs coastal raids; Mausoleum + Medium + Small mudbrick pyramids.
Briefing vs pak: MM text says «pair of mausoleums + brick pyramid». Pak monuments are Mausoleum skin 1 (gr198:26) + Medium Mudbrick (4) + Small Mudbrick (3) — keep as-pak.
Enemy: scenario
Navy: calendar raids use
Monuments 29: W=5+8+4 → rating ≥ pak 29 (keep pak goal).
Soft: SKIP map_obj idx=12; orphan routes 6/7 kept; favour egypt×30×4; truncate junk late≥50 on non-request.
Briefing vs pak: MM text says «pair of mausoleums + brick pyramid». Pak monuments are Mausoleum skin 1 (gr198:26) + Medium Mudbrick (4) + Small Mudbrick (3) — keep as-pak.
Enemy: scenario
ENEMY_1_ASSYRIAN (pak). Briefing «Sea People» = flavor (Baki/Hetep pattern). Optional Sea People art remap → E3d.
Navy: calendar raids use
via_sea for loc≥9 (sea points 0–7). Troops×70 refuse/late/defeat → enemy×72 (JS proxy via event_request_cleared).
Monuments 29: W=5+8+4 → rating ≥ pak 29 (keep pak goal).
Soft: SKIP map_obj idx=12; orphan routes 6/7 kept; favour egypt×30×4; truncate junk late≥50 on non-request.
Objectives
- Population7 000
- Culture65
- Prosperity50
- Monuments29 (Mausoleum + Medium + Small Mudbrick)
- Kingdom80
- Housinglevel 10
Burial provisions
Pottery ×12, beer ×12, linen ×8, luxury goods ×4 (pak burial block).
Scripted events (summary)
Sea enemy raids y2/y3/y5/y7 + recurring y45+; henna / oil / grain / troops request graph with CITY_STATUS conquest & NEW_TRADE (Farafra / Dakhla / Iken chains); favour Egypt ×30 chain (loc 1→3→5→7). Win → campaign end.
Developer reference
Mission script
src/scripts/mission/m_036_rowarty.js
data/maps/m_036_rowarty.map
next_mission : -1. Empire id 35 · map_background PACK_EMPIRE id 35. SKIP map_obj idx=12. Dump 2026-08-01. events[] redefine (62) + JS invasion poll.
Messages
| Key | Id |
|---|---|
message_mission_avarist | 436 |
message_history_rowarty | 236 |