Iunet — The Defense of Egypt
- Mission
- 16 of 38 — choice A of the Iunet / On pair
- Era
- Old Kingdom · Dynasty 4 · Pharaoh Khufu
- Classical name
- Dendera (Tentyris) — briefing popup uses "Dendera"
- Starting funds
-
Very Easy 20 000 Db Easy 13 300 Db Normal 10 000 Db (pak) Hard 6 700 Db Very Hard 5 300 Db
- Debt interest
-
Normal 8% (pak) Hard 10% Very Hard 12%
- Deities
- Ra · Seth · Bast (pak)
- Trade
- Buhen (land 480) · Selima (land 820) · Kerma (sea 870) · Dahshur (sea 620) · Byblos (sea 1400) — closed; Men-nefer unlock on fish ok; Abu unlock on meat ok
- Previous mission
- North Dahshur
- Next mission
- Rostja (18) — Iunet / On converge there
- Status
- Choice A Implemented
Briefing
History panel (message_history_iunet) and briefing popup (message_mission_dendera):
Pharaoh Khufu has taken the throne, and, as foretold by the seers of Horus and Ra, our people have already begun to suffer under his oppression. Khufu has ordered that a Royal Governor be dispatched at once to Iunet, to defend our land against Kushite invaders.
Iunet can support a small fishing industry. If the Kushites invade by water, the river may become unsafe for fishing boats, and shore areas may be better used to support a fleet of warships. If food becomes scarce, cattle may be raised for meat, though the herds require much straw for fodder — straw you will also need to make bricks for your mastaba.
The finest ivory may be obtained via Byblos, trading with Assyria and Ur. And Pharaoh has ordered countless quarries dug at On — it is rumored he plans a colossal building project on the plateau outside Rostja.
ENEMY_4_HITTITE), not Kushite. Briefing text still mentions Kushites.
Objectives
Goals match mission1.pak scenario 16.
- Population4 000 citizens
- Culture rating30
- Prosperity rating30
- Monument rating9 — one small mastaba (granite burial)
- Kingdom rating65
- Housing level16
Scripted events
Full empire redefine verified against pak scenario 16 (2026-07-26). Empire id 1. Enemy Hittite. Favour Pharaoh 15→45→30→30.
Strategy
Population 4 000, housing 16, and escalating Hittite pressure around a single mastaba. Open Dahshur for straw; Byblos for luxury/timber.
Phase 1 — Food
Fishing for the year-1 fish ask; cattle for meat ×2. Import straw from Dahshur.
Phase 2 — Mastaba and exports
Granite quarry + gold mines; small mastaba rating 9. Pottery industry before y5.
Phase 3 — Defense
Hittite waves at y4 / y5m10 / y8 / y16. Keep walls, academy, and companies. Sea invasion points exist (naval landings still land-proxied).
Tips
- Do not let kingdom rating hit zero — favour chain is four waves.
- Stock limestone before y10.
- Bast temples are available (pak gods Ra/Seth/Bast only).
Available buildings
All buildings are available from mission start. Religion: Ra, Seth, Bast (no Osiris/Ptah).
Developer reference
Paths relative to repository root.
Mission script — src/scripts/mission/m_016_iunet.js
mission16 {
player_rank : 6
next_mission : 18
// funds Normal 10000 / loan 2500 / debt 8%
// pop 4000, culture 30, prosperity 30, monuments 9, kingdom 65, housing 16
}
Empire id 1 via empire.set_id(1). Enemy ENEMY_4_HITTITE.
Event handlers — m_016_iunet.js
- event_mission_start
empire.set_id(1); Hittite; wire KR leaves.mission16_on_start - Requestsfish×4 y1; meat×2 y3m2 (late→hittite×10); pottery×15 y5m2; limestone×15 y10m5.mission16_event_i0/i4/i10/i14_*
- Request clearedlimestone refuse→egypt×24; meat/pottery late→hittite×10 (
event_request_cleared).mission16_on_request_cleared - Hittite + clay + favoursize 10/20/32/48 (×48 bind KR±10); clay 7% y4m1; favour 15→45→30→30.mission16_event_i8/i12/i13/i17 / favour
Game messages
| Key | ID | When shown |
|---|---|---|
message_history_iunet | 216 | History briefing |
message_mission_dendera | 416 | start_message popup |
Known deviations from the original (tracked)
- Briefing “Kushite” vs pak Hittite enemy — pak wins.
- NEW_TRADE i=1/6 — pak city=Iunet + ok=999/99 junk; remapped to Men-nefer (fish ok) / Abu (meat ok) with filled sells/buys.
- Invasion i=3 amount=0 skipped.
- Egypt×24 on limestone refuse / Hittite×10 on meat|pottery late — JS via
event_request_cleared;EVENT_TYPE_INVASIONchain child still no-op. Smoke:tests/170_iunet_request_outcomes.js(B13a). - Shared leaf 1011 (pottery ok KR+10 ≡ Hittite×48 wipe) re-fires — engine clone-on-fire (B14). Smoke:
tests/177_shared_leaf_refire.js. - Orphan route 15 / empty map_obj idx=9 skipped; Saqqara/Nekhen route 5/8 have no polyline.
- Naval landings still land-army proxy.
- Favour invasions JS-proxied (B2 calendar native cancelled).