Wiki / Player Guide / Walker responsiveness

Walker responsiveness

Optional Enhanced QoL: service walkers and carts feel less idle without raising game speed. Both flags default OFF (original Pharaoh spawn delays and walk speed).

Options

OptionWhat it doesWhat it does not do
Faster service walker respawn Softens understaffed spawn delays (e.g. 50% staff waits less than in OG, but still slower than full staff). Does not help fully staffed buildings (delay already 0). Does not change housing service decay.
Faster citizen walkers / shorter cart wait Citizen figures walk with +1 speed multiplier; cartpushers pick a destination sooner after spawn / recalc. Does not speed enemies, soldiers, animals, or ships. Does not replace game speed.

Enable under Features → Gameplay changes. Related but separate options: school walker range, cart speed by load, dock double haul.

What it is not

Developer Reference

Flags: gameplay_enhanced_walker_spawn_boost, gameplay_enhanced_walker_move_boost (both OFF by default).

Spawn table: src/building/building.cpp (figure_spawn_timer).

Speed: src/figure/action.cpp (apply_params_speed_multiplier; figure_category_citizen only).

Cart wait: src/figuretype/figure_cartpusher.cpp (destination_wait_threshold).

Test: tests/162_lazy_walkers.js.

Open follow-up: optional roam-range boost (LW3).